V3d_AmbientLight.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_AmbientLight.hxx>
#include <V3d_Light.hxx>
#include <Handle_V3d_Light.hxx>
#include <V3d_TypeOfLight.hxx>
#include <Handle_Visual3d_Light.hxx>
#include <Handle_Graphic3d_Structure.hxx>
#include <MMgt_TShared.hxx>
#include <V3d_View.hxx>
#include <Handle_V3d_Viewer.hxx>
#include <Quantity_TypeOfColor.hxx>
#include <Quantity_Parameter.hxx>
#include <Quantity_NameOfColor.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_V3d_View.hxx>
#include <V3d_Coordinate.hxx>

Data Structures

class  V3d_AmbientLight
 Creation of an ambient light source in a viewer.
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