V3d_TypeOfSurfaceDetail.hxx File Reference

#include <Standard_PrimitiveTypes.hxx>

Enumerations

enum  V3d_TypeOfSurfaceDetail { V3d_TEX_NONE, V3d_TEX_ENVIRONMENT, V3d_TEX_ALL }
 

Defines the type of shading for the graphic object:

  • V3d_COLOR: simple surface color,
  • V3d_MULTICOLOR: interpolated colors,
  • V3d_FLAT: flat shading,
  • V3d_GOURAUD: Gouraud shading,
  • V3d_HIDDEN: hidden line removal.
More...

Enumeration Type Documentation

Enumerator:
V3d_TEX_NONE 
V3d_TEX_ENVIRONMENT 
V3d_TEX_ALL 
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