Voxel_FastConverter.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <TopoDS_Shape.hxx>
#include <Standard_Address.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Byte.hxx>

Data Structures

class  Voxel_FastConverter
 Converts a shape to voxel representation.
It does it fast, but with less precision.
Also, it doesn't fill-in volumic part of the shape.
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