VrmlAPI_Writer.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <VrmlAPI_RepresentationOfShape.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
#include <Standard_Real.hxx>
#include <Handle_VrmlConverter_Projector.hxx>
#include <Handle_Vrml_Material.hxx>
#include <Quantity_Length.hxx>
#include <Handle_Quantity_HArray1OfColor.hxx>
#include <Standard_CString.hxx>

Data Structures

class  VrmlAPI_Writer
 Creates and writes VRML files from Open
CASCADE shapes. A VRML file can be written to
an existing VRML file or to a new one.
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