WNT_DDriver.hxx File Reference

#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_WNT_DDriver.hxx>
#include <Standard_Address.hxx>
#include <TCollection_AsciiString.hxx>
#include <Standard_Real.hxx>
#include <Handle_TCollection_HAsciiString.hxx>
#include <Handle_WNT_GraphicDevice.hxx>
#include <Aspect_Handle.hxx>
#include <WNT_OrientationType.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <Quantity_Factor.hxx>
#include <Standard_Integer.hxx>
#include <Handle_WNT_HColorTable.hxx>
#include <Handle_WNT_HFontTable.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <Handle_WNT_HListOfMFTFonts.hxx>
#include <Handle_TShort_HArray1OfShortReal.hxx>
#include <Handle_WNT_TextManager.hxx>
#include <PlotMgt_PlotterDriver.hxx>
#include <Standard_CString.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_PlotMode.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Standard_ShortReal.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Ratio.hxx>
#include <Handle_Aspect_ColorMap.hxx>
#include <Handle_Aspect_TypeMap.hxx>
#include <Handle_Aspect_WidthMap.hxx>
#include <Handle_Aspect_FontMap.hxx>
#include <Handle_Aspect_MarkMap.hxx>
#include <Quantity_Length.hxx>
#include <Handle_TColStd_HSequenceOfAsciiString.hxx>
#include <Handle_MFT_FontManager.hxx>

Data Structures

class  WNT_DDriver
 Defines the device-independent Windows NT driver.
After graphics output enhanced metafile will be created.
It is possible to play this file on device several times
by Spool () method.
More...
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Generated on Thu Mar 3 10:41:27 2011 for Open CASCADE Technology by  doxygen 1.6.3