BooleanOperations_AncestorsSeqAndSuccessorsSeq Class Reference
provide all the ancestors and successors of a --
given shape. Exemple : for an edge the ancestors
-- are the wires that hold it and the successors
are -- its vertices. As we don't know the number
of -- ancestors of a given shape we first put them
in a -- sequence of integers (our data structure
-- defining the shapes does not have back
pointers). Then we transfer these data in the
class AncestorsAndSuccessors.
#include <BooleanOperations_AncestorsSeqAndSuccessorsSeq.hxx>
Constructor & Destructor Documentation
| BooleanOperations_AncestorsSeqAndSuccessorsSeq::BooleanOperations_AncestorsSeqAndSuccessorsSeq |
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Member Function Documentation
| void BooleanOperations_AncestorsSeqAndSuccessorsSeq::Dump |
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const |
| Standard_Integer BooleanOperations_AncestorsSeqAndSuccessorsSeq::NumberOfAncestors |
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const |
| Standard_Integer BooleanOperations_AncestorsSeqAndSuccessorsSeq::NumberOfSuccessors |
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const |
| void BooleanOperations_AncestorsSeqAndSuccessorsSeq::operator delete |
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void * |
anAddress |
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[inline] |
| void* BooleanOperations_AncestorsSeqAndSuccessorsSeq::operator new |
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size_t |
size |
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[inline] |
| void* BooleanOperations_AncestorsSeqAndSuccessorsSeq::operator new |
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size_t |
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void * |
anAddress | |
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| void BooleanOperations_AncestorsSeqAndSuccessorsSeq::SetNewAncestor |
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const Standard_Integer |
AncestorNumber |
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| void BooleanOperations_AncestorsSeqAndSuccessorsSeq::SetNewOrientation |
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const TopAbs_Orientation |
theOrientation |
) |
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| void BooleanOperations_AncestorsSeqAndSuccessorsSeq::SetNewSuccessor |
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const Standard_Integer |
SuccessorNumber |
) |
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The documentation for this class was generated from the following file: