IGESGeom_Direction Class Reference

defines IGESDirection, Type <123> Form <0>
in package IGESGeom
A direction entity is a non-zero vector in Euclidean 3-space
that is defined by its three components (direction ratios)
with respect to the coordinate axes. If x, y, z are the
direction ratios then (x^2 + y^2 + z^2) > 0

#include <IGESGeom_Direction.hxx>

Inheritance diagram for IGESGeom_Direction:
Inheritance graph
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Public Member Functions

 IGESGeom_Direction ()
void Init (const gp_XYZ &aDirection)
 This method is used to set the fields of the class
Direction

  • aDirection : Direction ratios, Z is 0 by default

gp_Vec Value () const
gp_Vec TransformedValue () const
 returns the Direction value after applying Transformation matrix


Constructor & Destructor Documentation

IGESGeom_Direction::IGESGeom_Direction (  ) 

Member Function Documentation

void IGESGeom_Direction::Init ( const gp_XYZ aDirection  ) 
gp_Vec IGESGeom_Direction::TransformedValue (  )  const
gp_Vec IGESGeom_Direction::Value (  )  const

The documentation for this class was generated from the following file:
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Generated on Thu Mar 3 10:57:29 2011 for Open CASCADE Technology by  doxygen 1.6.3