IGESGeom_Direction Class Reference
defines IGESDirection, Type <123> Form <0>
in package IGESGeom
A direction entity is a non-zero vector in Euclidean 3-space
that is defined by its three components (direction ratios)
with respect to the coordinate axes. If x, y, z are the
direction ratios then (x^2 + y^2 + z^2) > 0
#include <IGESGeom_Direction.hxx>
Public Member Functions |
| | IGESGeom_Direction () |
| void | Init (const gp_XYZ &aDirection) |
| | This method is used to set the fields of the class
Direction
- aDirection : Direction ratios, Z is 0 by default
|
| gp_Vec | Value () const |
| gp_Vec | TransformedValue () const |
| | returns the Direction value after applying Transformation matrix
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Constructor & Destructor Documentation
| IGESGeom_Direction::IGESGeom_Direction |
( |
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) |
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Member Function Documentation
| void IGESGeom_Direction::Init |
( |
const gp_XYZ & |
aDirection |
) |
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| gp_Vec IGESGeom_Direction::TransformedValue |
( |
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) |
const |
| gp_Vec IGESGeom_Direction::Value |
( |
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) |
const |
The documentation for this class was generated from the following file: