MeshAlgo_Triangle Class Reference
Describes the data structure of a Triangle for
Deleaunay triangulation.
#include <MeshAlgo_Triangle.hxx>
Public Member Functions |
| void * | operator new (size_t, void *anAddress) |
| void * | operator new (size_t size) |
| void | operator delete (void *anAddress) |
| void | Edges (Standard_Integer &e1, Standard_Integer &e2, Standard_Integer &e3, Standard_Boolean &o1, Standard_Boolean &o2, Standard_Boolean &o3) const |
| MeshDS_DegreeOfFreedom | Movability () const |
| void | SetMovability (const MeshDS_DegreeOfFreedom canMove) |
| | For maping the Triangles.
Same Triangle -> Same HashCode
Different Triangles -> Not IsEqual but can have same HashCode
|
| Standard_Integer | HashCode (const Standard_Integer Upper) const |
| Standard_Boolean | IsEqual (const MeshAlgo_Triangle &Other) const |
| Standard_Boolean | operator== (const MeshAlgo_Triangle &Other) const |
Protected Member Functions |
| | MeshAlgo_Triangle (const Standard_Integer e1, const Standard_Integer e2, const Standard_Integer e3, const Standard_Boolean o1, const Standard_Boolean o2, const Standard_Boolean o3, const MeshDS_DegreeOfFreedom canMove) |
Constructor & Destructor Documentation
Member Function Documentation
| void MeshAlgo_Triangle::operator delete |
( |
void * |
anAddress |
) |
[inline] |
| void* MeshAlgo_Triangle::operator new |
( |
size_t |
size |
) |
[inline] |
| void* MeshAlgo_Triangle::operator new |
( |
size_t |
, |
|
|
void * |
anAddress | |
|
) |
| | [inline] |
The documentation for this class was generated from the following file: