NIS_Triangulated Class Reference

#include <NIS_Triangulated.hxx>

Inheritance diagram for NIS_Triangulated:
Inheritance graph
[legend]

Public Member Functions

 NIS_Triangulated (const Standard_Integer nNodes=0, const Handle_NCollection_BaseAllocator &=0L)
void SetPolygonsPrs (const Standard_Integer nPolygons, const Standard_Integer nNodes=0)
void SetTriangulationPrs (const Standard_Integer nTriangles, const Standard_Integer nNodes=0)
void SetLinePrs (const Standard_Integer nPoints, const Standard_Boolean isClosed, const Standard_Integer nNodes=0)
void SetSegmentPrs (const Standard_Integer nSegments, const Standard_Integer nNodes=0)
Standard_Boolean IsTriangulation () const
Standard_Boolean IsPolygons () const
Standard_Boolean IsLine (Standard_Boolean &isLoop) const
Standard_Boolean IsSegments () const
void Clear ()
virtual ~NIS_Triangulated ()
virtual Handle_NIS_Drawer DefaultDrawer () const
void SetNode (const Standard_Integer ind, const gp_XYZ &thePnt)
void SetNode (const Standard_Integer ind, const gp_XY &thePnt)
void SetTriangle (const Standard_Integer ind, const Standard_Integer iNode0, const Standard_Integer iNode1, const Standard_Integer iNode2)
Standard_IntegerSetPolygon (const Standard_Integer ind, const Standard_Integer theSz)
void SetLineNode (const Standard_Integer ind, const Standard_Integer iNode)
Standard_Integer NNodes () const
Standard_Integer NTriangles () const
Standard_Integer NLineNodes () const
Standard_Integer NPolygons () const
const Standard_ShortRealNode (const Standard_Integer ind) const
const Standard_IntegerTriangle (const Standard_Integer ind) const
const Standard_IntegerLineNode (const Standard_Integer ind) const
const Standard_Integer Polygon (const Standard_Integer ind, Standard_Integer *&outInd) const
void SetDrawPolygons (const Standard_Boolean isDrawPolygons, const Standard_Boolean isUpdateViews=Standard_True)
void SetColor (const Quantity_Color &theColor, const Standard_Boolean isUpdateV=Standard_True)
Quantity_Color GetColor (const NIS_Drawer::DrawType theDrawType) const
void SetHilightColor (const Quantity_Color &theColor, const Standard_Boolean isUpdateV=Standard_True)
void SetDynHilightColor (const Quantity_Color &theColor, const Standard_Boolean isUpdateV=Standard_True)
void SetLineWidth (const Standard_Real theWidth, const Standard_Boolean isUpdateV=Standard_True)
Standard_Real Intersect (const gp_Ax1 &theAxis, const Standard_Real theOver) const
virtual Standard_Boolean Intersect (const Bnd_B3f &theBox, const gp_Trsf &theTrf, const Standard_Boolean isFull) const

Static Public Member Functions

static int tri_line_intersect (const double start[3], const double dir[3], const float V0[3], const float V1[3], const float V2[3], double *tInter)
static int seg_line_intersect (const gp_XYZ &aStart, const gp_XYZ &aDir, const double over2, const float V0[3], const float V1[3], double *tInter)
static int seg_box_intersect (const Bnd_B3f &theBox, const gp_Pnt thePnt[2])
static int seg_box_included (const Bnd_B3f &theBox, const gp_Pnt thePnt[2])
static void ComputeBox (Bnd_B3f &theBox, const Standard_Integer nNodes, const Standard_ShortReal *pNodes)

Protected Types

enum  {
  Type_None = 0, Type_Loop = 1, Type_Line = 2, Type_Segments = 4,
  Type_Triangulation = 8, Type_Polygons = 16
}

Protected Member Functions

virtual void computeBox ()
void allocateNodes (const Standard_Integer nNodes)

Protected Attributes

Standard_Integer myType
Standard_ShortRealmypNodes
Standard_IntegermypTriangles
Standard_IntegermypLines
Standard_Integer ** mypPolygons
Standard_Integer myNNodes
Standard_Integer myNTriangles
Standard_Integer myNPolygons
Standard_Integer myNLineNodes
NCollection_BaseAllocatormyAlloc
Standard_Boolean myIsDrawPolygons

Detailed Description

Block of comments describing class NIS_Triangulated


Member Enumeration Documentation

anonymous enum [protected]
Enumerator:
Type_None 
Type_Loop 
Type_Line 
Type_Segments 
Type_Triangulation 
Type_Polygons 

Constructor & Destructor Documentation

NIS_Triangulated::NIS_Triangulated ( const Standard_Integer  nNodes = 0,
const Handle_NCollection_BaseAllocator &  = 0L 
)

Constructor. Optionally defines the number of nodes that will be allocated (this number may be defined later in methods Set*Prs) as well as the memory allocator where the nodes, lines and triangles will be stored by this instance.

virtual NIS_Triangulated::~NIS_Triangulated (  )  [virtual]

Destructor.


Member Function Documentation

void NIS_Triangulated::allocateNodes ( const Standard_Integer  nNodes  )  [protected]

Create the memory buffer for the declared number of nodes, old nodes are deallocated.

void NIS_Triangulated::Clear (  ) 

Reset all data memebers and free all allocated memory. Called from the destructor, also can be usedto re-initialize a given Interactive Objects.

virtual void NIS_Triangulated::computeBox (  )  [protected, virtual]

Create a 3D bounding box of the object.

Implements NIS_InteractiveObject.

static void NIS_Triangulated::ComputeBox ( Bnd_B3f theBox,
const Standard_Integer  nNodes,
const Standard_ShortReal pNodes 
) [static]
virtual Handle_NIS_Drawer NIS_Triangulated::DefaultDrawer (  )  const [virtual]

Create a default drawer instance.

Implements NIS_InteractiveObject.

Quantity_Color NIS_Triangulated::GetColor ( const NIS_Drawer::DrawType  theDrawType  )  const

Get Normal, Transparent or Hilighted color of the presentation.

Parameters:
theDrawType The draw type, for which the color is retrieved.
virtual Standard_Boolean NIS_Triangulated::Intersect ( const Bnd_B3f theBox,
const gp_Trsf theTrf,
const Standard_Boolean  isFull 
) const [virtual]

Intersect the InteractiveObject geometry with an oriented box.

Parameters:
theBox 3D box of selection
theTrf Position/Orientation of the box.
isFull True if full inclusion is required, False - if partial.
Returns:
True if the InteractiveObject geometry intersects the box or is inside it

Reimplemented from NIS_InteractiveObject.

Standard_Real NIS_Triangulated::Intersect ( const gp_Ax1 theAxis,
const Standard_Real  theOver 
) const [virtual]

Intersect the InteractiveObject geometry with a line/ray.

Parameters:
theAxis The line or ray in 3D space.
theOver Half-thickness of the selecting line.
Returns:
If the return value is more than 0.1*RealLast() then no intersection is detected. Otherwise returns the coordinate of thePnt on the ray. May be negative.

Implements NIS_InteractiveObject.

Standard_Boolean NIS_Triangulated::IsLine ( Standard_Boolean isLoop  )  const [inline]

Query if there is Line component in the presentation.

Standard_Boolean NIS_Triangulated::IsPolygons (  )  const [inline]

Query if there is Polygons component in the presentation.

Standard_Boolean NIS_Triangulated::IsSegments (  )  const [inline]

Query if there is Segments component in the presentation.

Standard_Boolean NIS_Triangulated::IsTriangulation (  )  const [inline]

Query if there is Triangulation component in the presentation.

const Standard_Integer* NIS_Triangulated::LineNode ( const Standard_Integer  ind  )  const [inline]

Query the node of line or segments by index in the array of node indices. This method does not make distinction of the presentation type (field myType), so the correct definition of ind is to be done by the caller.

Returns:
pointer to the Integer value representing the index of the node.
Standard_Integer NIS_Triangulated::NLineNodes (  )  const [inline]

Query the number of line points.

Standard_Integer NIS_Triangulated::NNodes (  )  const [inline]

Query the number of nodes.

const Standard_ShortReal* NIS_Triangulated::Node ( const Standard_Integer  ind  )  const [inline]

Query the node by its index.

Returns:
pointer to array of 3 Standard_ShortReal values (X,Y,Z coordinates)
Standard_Integer NIS_Triangulated::NPolygons (  )  const [inline]

Query the number of polygons.

Standard_Integer NIS_Triangulated::NTriangles (  )  const [inline]

Query the number of triangles.

const Standard_Integer NIS_Triangulated::Polygon ( const Standard_Integer  ind,
Standard_Integer *&  outInd 
) const [inline]

Query the polygon.

Parameters:
ind rank of the polygon [0 .. N-1]
outInd [out] array of vertex indice
Returns:
number of vertice in the polygon - the dimension of outInd array
static int NIS_Triangulated::seg_box_included ( const Bnd_B3f theBox,
const gp_Pnt  thePnt[2] 
) [static]
static int NIS_Triangulated::seg_box_intersect ( const Bnd_B3f theBox,
const gp_Pnt  thePnt[2] 
) [static]
static int NIS_Triangulated::seg_line_intersect ( const gp_XYZ aStart,
const gp_XYZ aDir,
const double  over2,
const float  V0[3],
const float  V1[3],
double *  tInter 
) [static]
void NIS_Triangulated::SetColor ( const Quantity_Color theColor,
const Standard_Boolean  isUpdateV = Standard_True 
)

Set the normal color for presentation.

Parameters:
theColor New color to use for the presentation.
isUpdateV True if all views should be updated, otherwise wait till the next update
void NIS_Triangulated::SetDrawPolygons ( const Standard_Boolean  isDrawPolygons,
const Standard_Boolean  isUpdateViews = Standard_True 
)

Set the boolean flag defining if the polygons or the triangulation should be drawn. This method does not affect the presentation of Line/Segments.

Parameters:
isDrawPolygons True defines that no triangulation is drawn, only polygons are. False defines that only triangulation is draw, no polygons.
isUpdateV True if all views should be updated, otherwise wait till the next update
void NIS_Triangulated::SetDynHilightColor ( const Quantity_Color theColor,
const Standard_Boolean  isUpdateV = Standard_True 
)

Set the color for dynamic hilight presentation.

Parameters:
theColor New color to use for the presentation.
isUpdateV True if all views should be updated, otherwise wait till the next update
void NIS_Triangulated::SetHilightColor ( const Quantity_Color theColor,
const Standard_Boolean  isUpdateV = Standard_True 
)

Set the color for hilighted presentation.

Parameters:
theColor New color to use for the presentation.
isUpdateV True if all views should be updated, otherwise wait till the next update
void NIS_Triangulated::SetLineNode ( const Standard_Integer  ind,
const Standard_Integer  iNode 
)

Define the line node by index.

void NIS_Triangulated::SetLinePrs ( const Standard_Integer  nPoints,
const Standard_Boolean  isClosed,
const Standard_Integer  nNodes = 0 
)

Define the line presentration (polygon through points)

Parameters:
nPoints Number of nodes defining the line. If set to 0, line is cancelled
isClosed True if the polygon is closed, so the segment between the first and the last points is created automatically.
nNodes Optional: Number of nodes to allocate. If left as 0, the previous nodes allocation is used, otherwise a new allocation is created.
void NIS_Triangulated::SetLineWidth ( const Standard_Real  theWidth,
const Standard_Boolean  isUpdateV = Standard_True 
)

Set the width of line presentations in pixels.

Parameters:
theWidth New line width to use for the presentation.
isUpdateV True if all views should be updated, otherwise wait till the next update
void NIS_Triangulated::SetNode ( const Standard_Integer  ind,
const gp_XY thePnt 
)

Define the coordinates of node [ind]. Z coordinate is assigned to 0.

void NIS_Triangulated::SetNode ( const Standard_Integer  ind,
const gp_XYZ thePnt 
)

Define the coordinates of node [ind].

Standard_Integer* NIS_Triangulated::SetPolygon ( const Standard_Integer  ind,
const Standard_Integer  theSz 
)

Allocate a single polygon, should be called for each polygon following the call SetPolygonsPrs().

Parameters:
ind Index of the polygon, should be [0..Npolygons-1]
theSz Number of points (segments) in the polygon.
Returns:
Pointer to the allocated buffer where you should store the indices of all polygon nodes in order, total "theSz" integers.
void NIS_Triangulated::SetPolygonsPrs ( const Standard_Integer  nPolygons,
const Standard_Integer  nNodes = 0 
)

Define the polygonal presentration.

Parameters:
nPolygons Number of separate polygons. If set to 0, polygons are cancelled
nNodes Optional: Number of nodes to allocate. If left as 0, the previous nodes allocation is used, otherwise a new allocation is created.
void NIS_Triangulated::SetSegmentPrs ( const Standard_Integer  nSegments,
const Standard_Integer  nNodes = 0 
)

Define the segments presentration. Each segment is defined by 2 nodes

Parameters:
nSegments Number of segments. If set to 0, segments presentation is cancelled
nNodes Optional: Number of nodes to allocate. If left as 0, the previous nodes allocation is used, otherwise a new allocation is created.
void NIS_Triangulated::SetTriangle ( const Standard_Integer  ind,
const Standard_Integer  iNode0,
const Standard_Integer  iNode1,
const Standard_Integer  iNode2 
)

Define the triangle [ind] by indices of its three nodes.

void NIS_Triangulated::SetTriangulationPrs ( const Standard_Integer  nTriangles,
const Standard_Integer  nNodes = 0 
)

Define the triangulated presentration.

Parameters:
nTriangles Number of triangles. If set to 0, triangulation is cancelled
nNodes Optional: Number of nodes to allocate. If left as 0, the previous nodes allocation is used, otherwise a new allocation is created.
static int NIS_Triangulated::tri_line_intersect ( const double  start[3],
const double  dir[3],
const float  V0[3],
const float  V1[3],
const float  V2[3],
double *  tInter 
) [static]
const Standard_Integer* NIS_Triangulated::Triangle ( const Standard_Integer  ind  )  const [inline]

Query the triangle by its index.

Returns:
pointer to array of 3 Standard_Integer values (nodes 0, 1, 2)

Field Documentation

Combination of Type_* constants


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