Storage Class Reference

Storage package is used to write and read persistent objects.
These objects are read and written by a retrieval or storage
algorithm (Storage_Schema object) in a container (disk, memory,
network ...). Drivers (FSD_File objects) assign a physical
container for data to be stored or retrieved.
The standard procedure for an application in
reading a container is the following:

#include <Storage.hxx>

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)

Static Public Member Functions

static TCollection_AsciiString Version ()
 returns the version of Storage's read/write routines


Member Function Documentation

void Storage::operator delete ( void *  anAddress  )  [inline]
void* Storage::operator new ( size_t  size  )  [inline]
void* Storage::operator new ( size_t  ,
void *  anAddress 
) [inline]
static TCollection_AsciiString Storage::Version (  )  [static]

The documentation for this class was generated from the following file:
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Generated on Thu Mar 3 11:05:47 2011 for Open CASCADE Technology by  doxygen 1.6.3