Vrml_Scale Class Reference

defines a Scale node of VRML specifying transform
properties.
This node defines a 3D scaling about the origin.
By default :
myRotation = (1 1 1)

#include <Vrml_Scale.hxx>

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 Vrml_Scale ()
 Vrml_Scale (const gp_Vec &aScaleFactor)
void SetScaleFactor (const gp_Vec &aScaleFactor)
gp_Vec ScaleFactor () const
Standard_OStreamPrint (Standard_OStream &anOStream) const

Constructor & Destructor Documentation

Vrml_Scale::Vrml_Scale (  ) 
Vrml_Scale::Vrml_Scale ( const gp_Vec aScaleFactor  ) 

Member Function Documentation

void Vrml_Scale::operator delete ( void *  anAddress  )  [inline]
void* Vrml_Scale::operator new ( size_t  size  )  [inline]
void* Vrml_Scale::operator new ( size_t  ,
void *  anAddress 
) [inline]
Standard_OStream& Vrml_Scale::Print ( Standard_OStream anOStream  )  const
gp_Vec Vrml_Scale::ScaleFactor (  )  const
void Vrml_Scale::SetScaleFactor ( const gp_Vec aScaleFactor  ) 

The documentation for this class was generated from the following file:
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Generated on Thu Mar 3 11:08:30 2011 for Open CASCADE Technology by  doxygen 1.6.3