gp_Ax2d.hxx File Reference

#include <Standard.hxx>
#include <Standard_Macro.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Dir2d.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <gp_Ax2d.lxx>

Data Structures

class  gp_Ax2d
 Describes an axis in the plane (2D space).
An axis is defined by:

  • its origin (also referred to as its "Location point"), and
  • its unit vector (referred to as its "Direction").
    An axis implicitly defines a direct, right-handed
    coordinate system in 2D space by:
  • its origin,
  • its "Direction" (giving the "X Direction" of the coordinate system), and
  • the unit vector normal to "Direction" (positive angle
    measured in the trigonometric sense).
    An axis is used:
  • to describe 2D geometric entities (for example, the
    axis which defines angular coordinates on a circle).
    It serves for the same purpose as the STEP function
    "axis placement one axis", or
  • to define geometric transformations (axis of
    symmetry, axis of rotation, and so on).
    Note: to define a left-handed 2D coordinate system, use gp_Ax22d.
More...

Functions

const Handle< Standard_Type > & STANDARD_TYPE (gp_Ax2d)

Function Documentation

const Handle< Standard_Type >& STANDARD_TYPE ( gp_Ax2d   ) 
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
Generated on Thu Mar 3 10:39:50 2011 for Open CASCADE Technology by  doxygen 1.6.3