#include <osg/Node>#include <osg/Matrixd>#include <osg/CoordinateSystemNode>#include <osgUtil/SceneView>#include <osgGA/Export>#include <osgGA/GUIEventHandler>#include <osgGA/GUIEventAdapter>#include <osgGA/GUIActionAdapter>Classes | |
| class | osgGA::MatrixManipulator |
| MatrixManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More... | |
| class | osgGA::MatrixManipulator::CoordinateFrameCallback |
| callback class to use to allow matrix manipulators to query the application for the local coordinate frame. More... | |
Namespaces | |
| namespace | osgGA |
| The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems. | |
Defines | |
| #define | OSGGA_MatrixManipulator 1 |
| #define | NEW_HOME_POSITION |
| #define NEW_HOME_POSITION |
| #define OSGGA_MatrixManipulator 1 |
| Generated at Sat May 14 08:21:09 2011 for the OpenSceneGraph by doxygen 1.5.9. |