| Copyright | (c) Sven Panne 2002-2018 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.GL.SavingState
Description
This module corresponds to section 6.1.14 (Saving and Restoring State) of the OpenGL 2.1 specs.
Documentation
data ServerAttributeGroup #
Constructors
Instances
| Eq ServerAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods (==) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # (/=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # | |
| Ord ServerAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods compare :: ServerAttributeGroup -> ServerAttributeGroup -> Ordering # (<) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # (<=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # (>) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # (>=) :: ServerAttributeGroup -> ServerAttributeGroup -> Bool # max :: ServerAttributeGroup -> ServerAttributeGroup -> ServerAttributeGroup # min :: ServerAttributeGroup -> ServerAttributeGroup -> ServerAttributeGroup # | |
| Show ServerAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods showsPrec :: Int -> ServerAttributeGroup -> ShowS # show :: ServerAttributeGroup -> String # showList :: [ServerAttributeGroup] -> ShowS # | |
preservingAttrib :: [ServerAttributeGroup] -> IO a -> IO a #
data ClientAttributeGroup #
Instances
| Eq ClientAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods (==) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # (/=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # | |
| Ord ClientAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods compare :: ClientAttributeGroup -> ClientAttributeGroup -> Ordering # (<) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # (<=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # (>) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # (>=) :: ClientAttributeGroup -> ClientAttributeGroup -> Bool # max :: ClientAttributeGroup -> ClientAttributeGroup -> ClientAttributeGroup # min :: ClientAttributeGroup -> ClientAttributeGroup -> ClientAttributeGroup # | |
| Show ClientAttributeGroup # | |
Defined in Graphics.Rendering.OpenGL.GL.SavingState Methods showsPrec :: Int -> ClientAttributeGroup -> ShowS # show :: ClientAttributeGroup -> String # showList :: [ClientAttributeGroup] -> ShowS # | |
preservingClientAttrib :: [ClientAttributeGroup] -> IO a -> IO a #