AUDIO(4)

NAME
audio, mixer - device-independent audio driver layer

SYNOPSIS
audio* at ...

#include <sys/types.h>
#include <sys/ioctl.h>
#include <sys/audioio.h>
#include <string.h>

DESCRIPTION
The audio driver provides support for various audio peripherals. It provides a uniform programming interface layer above different underlying audio hardware drivers. The audio layer provides full-duplex operation if the underlying hardware configuration supports it.

There are four device files available for audio operation: /dev/audio, /dev/sound, /dev/audioctl, and /dev/mixer. /dev/audio and /dev/sound are used for recording or playback of digital samples. /dev/mixer is used to manipulate volume, recording source, or other audio mixer functions. /dev/audioctl accepts the same ioctl(2) operations as /dev/sound, but no other operations. In contrast to /dev/sound, which has the exclusive open property, /dev/audioctl can be opened at any time and can be used to manipulate the audio device while it is in use.

SAMPLING DEVICES
When /dev/audio is opened, it automatically configures the underlying driver for the hardware's default sample format, or monaural 8-bit mu-law if a default sample format has not been specified by the underlying driver. In addition, if it is opened read-only (write-only) the device is set to half-duplex record (play) mode with recording (playing) unpaused and playing (recording) paused. When /dev/sound is opened, it maintains the previous audio sample format and record/playback mode. In all other respects /dev/audio and /dev/sound are identical.

Only one process may hold open a sampling device at a given time (although file descriptors may be shared between processes once the first open completes).

On a half-duplex device, writes while recording is in progress will be immediately discarded. Similarly, reads while playback is in progress will be filled with silence but delayed to return at the current sampling rate. If both playback and recording are requested on a half-duplex device, playback mode takes precedence and recordings will get silence. On a full-duplex device, reads and writes may operate concurrently without interference. If a full-duplex capable audio device is opened for both reading and writing, it will start in half-duplex play mode with recording paused. For proper full-duplex operation, after the device is opened for reading and writing, full-duplex mode must be set and then recording must be unpaused. On either type of device, if the playback mode is paused then silence is played instead of the provided samples and, if recording is paused, then the process blocks in read(2) until recording is unpaused.

If a writing process does not call write(2) frequently enough to provide samples at the pace the hardware consumes them silence is inserted. If the AUMODE_PLAY_ALL mode is not set the writing process must provide enough data via subsequent write calls to “catch up” in time to the current audio block before any more process-provided samples will be played. If a reading process does not call read(2) frequently enough, it will simply miss samples.

The audio device is normally accessed with read(2) or write(2) calls, but it can also be mapped into user memory with mmap(2) (when supported by the device). Once the device has been mapped it can no longer be accessed by read or write; all access is by reading and writing to the mapped memory. The device appears as a block of memory of size buffer_size (as available via AUDIO_GETINFO). The device driver will continuously move data from this buffer from/to the audio hardware, wrapping around at the end of the buffer. To find out where the hardware is currently accessing data in the buffer the AUDIO_GETIOFFS and AUDIO_GETOOFFS calls can be used. The playing and recording buffers are distinct and must be mapped separately if both are to be used. Only encodings that are not emulated (i.e., where AUDIO_ENCODINGFLAG_EMULATED is not set) work properly for a mapped device.

The audio device, like most devices, can be used in select(2), can be set in non-blocking mode, and can be set (with an FIOASYNC ioctl(2)) to send a SIGIO when I/O is possible. The mixer device can be set to generate a SIGIO whenever a mixer value is changed.

The following ioctl(2) commands are supported on the sample devices:

AUDIO_FLUSH
    This command stops all playback and recording, clears all queued buffers, resets error counters, and restarts recording and playback as appropriate for the current sampling mode.

AUDIO_RERROR int *
AUDIO_PERROR int *
    These commands fetch the count of dropped input or output samples into the int * argument, respectively. There is no information regarding when in the sample stream they were dropped.

AUDIO_WSEEK u_long *
    This command fetches the count of bytes that are queued ahead of the first sample in the most recent sample block written into its u_long * argument.

AUDIO_DRAIN
    This command suspends the calling process until all queued playback samples have been played by the hardware.

AUDIO_GETDEV audio_device_t *
    This command fetches the current hardware device information into the audio_device_t * argument.

        typedef struct audio_device {
                char name[MAX_AUDIO_DEV_LEN];
                char version[MAX_AUDIO_DEV_LEN];
                char config[MAX_AUDIO_DEV_LEN];
        } audio_device_t;

AUDIO_GETFD int *
    This command returns the current setting of the full-duplex mode.

AUDIO_GETENC audio_encoding_t *
    This command is used iteratively to fetch sample encoding names and format_ids into the input/output audio_encoding_t * argument.

        typedef struct audio_encoding {
        	int index;      /* input: nth encoding */
        	char name[MAX_AUDIO_DEV_LEN]; /* name of encoding */
        	int encoding;   /* value for encoding parameter */
        	int precision;  /* value for precision parameter */
        	int bps;        /* value for bps parameter */
        	int msb;        /* value for msb parameter */
        	int flags;
        #define AUDIO_ENCODINGFLAG_EMULATED 1 /* software emulation mode */
        } audio_encoding_t;

    To query all the supported encodings, start with an index field of 0 and continue with successive encodings (1, 2, ...) until the command returns an error.

AUDIO_SETFD int *
    This command sets the device into full-duplex operation if its integer argument has a non-zero value, or into half-duplex operation if it contains a zero value. If the device does not support full-duplex operation, attempting to set full-duplex mode returns an error.

AUDIO_GETPROPS int *
    This command gets a bit set of hardware properties. If the hardware has a certain property, the corresponding bit is set, otherwise it is not. The properties can have the following values:

    AUDIO_PROP_FULLDUPLEX
        The device admits full-duplex operation.
    AUDIO_PROP_MMAP
        The device can be used with mmap(2).
    AUDIO_PROP_INDEPENDENT
        The device can set the playing and recording encoding parameters independently.

AUDIO_GETIOFFS audio_offset_t *
AUDIO_GETOOFFS audio_offset_t *
    These commands fetch the current offset in the input (output) buffer where the audio hardware's DMA engine will be putting (getting) data. They are mostly useful when the device buffer is available in user space via the mmap(2) call. The information is returned in the audio_offset structure.

        typedef struct audio_offset {
        	u_int	samples;   /* Total number of bytes transferred */
        	u_int	deltablks; /* Blocks transferred since last checked */
        	u_int	offset;    /* Physical transfer offset in buffer */
        } audio_offset_t;

AUDIO_GETRRINFO audio_bufinto_t *
AUDIO_GETPRINFO audio_bufinfo_t *
    These commands fetch the current information about the input or output buffer, respectively. The block size, high and low water marks and current position are returned in the audio_bufinfo structure.

        typedef struct audio_bufinfo {
        	u_int	blksize;	/* block size */
        	u_int	hiwat;		/* high water mark */
        	u_int	lowat;		/* low water mark */
        	u_int	seek;		/* current position */
        } audio_bufinfo_t;

    This information is mostly useful in input or output loops to determine how much data to read or write, respectively. Note, these ioctls were added to aid in porting third party applications and libraries, and should not be used in new code.

AUDIO_GETINFO audio_info_t *
AUDIO_SETINFO audio_info_t *
    Get or set audio information as encoded in the audio_info structure.

        typedef struct audio_info {
        	struct	audio_prinfo play;   /* info for play (output) side */
        	struct	audio_prinfo record; /* info for record (input) side */
        	u_int	monitor_gain;	     /* input to output mix */
        	/* BSD extensions */
        	u_int	blocksize;	/* H/W read/write block size */
        	u_int	hiwat;		/* output high water mark */
        	u_int	lowat;		/* output low water mark */
        	u_char	output_muted;	/* toggle play mute */
        	u_char	cspare[3];
        	u_int	mode;		/* current device mode */
        #define AUMODE_PLAY	0x01
        #define AUMODE_RECORD	0x02
        #define AUMODE_PLAY_ALL 0x04	/* do not do real-time correction */
        } audio_info_t;

    When setting the current state with AUDIO_SETINFO, the audio_info structure should first be initialized with

        AUDIO_INITINFO(&info);

    and then the particular values to be changed should be set. This allows the audio driver to only set those things that you wish to change and eliminates the need to query the device with AUDIO_GETINFO first.

    The mode field should be set to AUMODE_PLAY, AUMODE_RECORD, AUMODE_PLAY_ALL, or a bitwise OR combination of the three. Only full-duplex audio devices support simultaneous record and playback.

    blocksize is used to attempt to set both play and record block sizes to the same value, it is left for compatibility only and its use is discouraged.

    hiwat and lowat are used to control write behavior. Writes to the audio devices will queue up blocks until the high-water mark is reached, at which point any more write calls will block until the queue is drained to the low-water mark. hiwat and lowat set those high- and low-water marks (in audio blocks). The default for hiwat is the maximum value and for lowat 75% of hiwat.

        struct audio_prinfo {
        	u_int	sample_rate;	/* sample rate in bit/s */
        	u_int	channels;	/* number of channels, usually 1 or 2 */
        	u_int	precision;	/* number of bits/sample */
        	u_int	bps;		/* number of bytes/sample */
        	u_int	msb;		/* data alignment */
        	u_int	encoding;	/* data encoding (AUDIO_ENCODING_* below) */
        	u_int	gain;		/* volume level */
        	u_int	port;		/* selected I/O port */
        	u_int	seek;		/* BSD extension */
        	u_int	avail_ports;	/* available I/O ports */
        	u_int	buffer_size;	/* total size audio buffer */
        	u_int	block_size;     /* size a block */
        	/* Current state of device: */
        	u_int	samples;	/* number of samples */
        	u_int	eof;		/* End Of File (zero-size writes) counter */
        	u_char	pause;		/* non-zero if paused, zero to resume */
        	u_char	error;		/* non-zero if underflow/overflow occurred */
        	u_char	waiting;	/* non-zero if another process hangs in open */
        	u_char	balance;	/* stereo channel balance */
        	u_char	cspare[2];
        	u_char	open;		/* non-zero if currently open */
        	u_char	active;		/* non-zero if I/O is currently active */
        };

    Note: many hardware audio drivers require identical playback and recording sample rates, sample encodings, and channel counts. The playing information is always set last and will prevail on such hardware. If the hardware can handle different settings the AUDIO_PROP_INDEPENDENT property is set.

    The encoding parameter can have the following values:

    AUDIO_ENCODING_ULAW
        mu-law encoding, 8 bits/sample
    AUDIO_ENCODING_ALAW
        A-law encoding, 8 bits/sample
    AUDIO_ENCODING_SLINEAR
        two's complement signed linear encoding with the platform byte order
    AUDIO_ENCODING_ULINEAR
        unsigned linear encoding with the platform byte order
    AUDIO_ENCODING_ADPCM
        ADPCM encoding, 8 bits/sample
    AUDIO_ENCODING_SLINEAR_LE
        two's complement signed linear encoding with little endian byte order
    AUDIO_ENCODING_SLINEAR_BE
        two's complement signed linear encoding with big endian byte order
    AUDIO_ENCODING_ULINEAR_LE
        unsigned linear encoding with little endian byte order
    AUDIO_ENCODING_ULINEAR_BE
        unsigned linear encoding with big endian byte order

    The precision parameter describes the number of bits of audio data per sample. The bps parameter describes the number of bytes of audio data per sample. The msb parameter describes the alignment of the data in the sample. It is only meaningful when precision / NBBY < bps. A value of 1 means the data is aligned to the most significant bit.

    The gain, port, and balance settings provide simple shortcuts to the richer mixer interface described below. The gain should be in the range [AUDIO_MIN_GAIN, AUDIO_MAX_GAIN] and the balance in the range [AUDIO_LEFT_BALANCE, AUDIO_RIGHT_BALANCE] with the normal setting at AUDIO_MID_BALANCE.

    The input port should be a combination of:

    AUDIO_MICROPHONE
        to select microphone input.
    AUDIO_LINE_IN
        to select line input.
    AUDIO_CD
        to select CD input.

    The output port should be a combination of:

    AUDIO_SPEAKER
        to select speaker output.
    AUDIO_HEADPHONE
        to select headphone output.
    AUDIO_LINE_OUT
        to select line output.

    The available ports can be found in avail_ports.

    buffer_size is the total size of the audio buffer. The buffer size divided by the block_size gives the maximum value for hiwat. Currently the buffer_size can only be read and not set.

    block_size sets the current audio block size. The generic audio driver layer and the hardware driver have the opportunity to adjust this block size to get it within implementation-required limits. Upon return from an AUDIO_SETINFO call, the actual block_size set is returned in this field. Normally the block_size is calculated to correspond to 50ms of sound and it is recalculated when the encoding parameter changes, but if the block_size is set explicitly this value becomes sticky, i.e., it remains even when the encoding is changed. The stickiness can be cleared by reopening the device or setting the block_size to 0.

    Care should be taken when setting the block_size before other parameters. If the device does not natively support the audio parameters, then the internal block size may be scaled to a larger size to accommodate conversion to a native format. If the block_size has been set, the internal block size will not be rescaled when the parameters, and thus possibly the scaling factor, change. This can result in a block size much larger than was originally requested. It is recommended to set block_size at the same time as, or after, all other parameters have been set.

    The seek and samples fields are only used for AUDIO_GETINFO. seek represents the count of bytes pending; samples represents the total number of bytes recorded or played, less those that were dropped due to inadequate consumption/production rates.

    pause returns the current pause/unpause state for recording or playback. For AUDIO_SETINFO, if the pause value is specified it will either pause or unpause the particular direction.

MIXER DEVICE
The mixer device, /dev/mixer, may be manipulated with ioctl(2) but does not support read(2) or write(2). It supports the following ioctl(2) commands:

AUDIO_GETDEV audio_device_t *
    This command is the same as described above for the sampling devices.

AUDIO_MIXER_READ mixer_ctrl_t *
AUDIO_MIXER_WRITE mixer_ctrl_t *
    These commands read the current mixer state or set new mixer state for the specified device dev. type identifies which type of value is supplied in the mixer_ctrl_t * argument.

        #define AUDIO_MIXER_CLASS  0
        #define AUDIO_MIXER_ENUM   1
        #define AUDIO_MIXER_SET    2
        #define AUDIO_MIXER_VALUE  3
        typedef struct mixer_ctrl {
        	int dev;			/* input: nth device */
        	int type;
        	union {
        		int ord;		/* enum */
        		int mask;		/* set */
        		mixer_level_t value;	/* value */
        	} un;
        } mixer_ctrl_t;
        #define AUDIO_MIN_GAIN  0
        #define AUDIO_MAX_GAIN  255
        typedef struct mixer_level {
        	int num_channels;
        	u_char level[8];		/* [num_channels] */
        } mixer_level_t;
        #define AUDIO_MIXER_LEVEL_MONO	0
        #define AUDIO_MIXER_LEVEL_LEFT	0
        #define AUDIO_MIXER_LEVEL_RIGHT	1

    For a mixer value, the value field specifies both the number of channels and the values for each channel. If the channel count does not match the current channel count, the attempt to change the setting may fail (depending on the hardware device driver implementation). For an enumeration value, the ord field should be set to one of the possible values as returned by a prior AUDIO_MIXER_DEVINFO command. The type AUDIO_MIXER_CLASS is only used for classifying particular mixer device types and is not used for AUDIO_MIXER_READ or AUDIO_MIXER_WRITE.

AUDIO_MIXER_DEVINFO mixer_devinfo_t *
    This command is used iteratively to fetch audio mixer device information into the input/output mixer_devinfo_t * argument. To query all the supported devices, start with an index field of 0 and continue with successive devices (1, 2, ...) until the command returns an error.

        typedef struct mixer_devinfo {
        	int index;		/* input: nth mixer device */
        	audio_mixer_name_t label;
        	int type;
        	int mixer_class;
        	int next, prev;
        #define AUDIO_MIXER_LAST	-1
        	union {
        		struct audio_mixer_enum {
        			int num_mem;
        			struct {
        				audio_mixer_name_t label;
        				int ord;
        			} member[32];
        		} e;
        		struct audio_mixer_set {
        			int num_mem;
        			struct {
        				audio_mixer_name_t label;
        				int mask;
        			} member[32];
        		} s;
        		struct audio_mixer_value {
        			audio_mixer_name_t units;
        			int num_channels;
        			int delta;
        		} v;
        	} un;
        } mixer_devinfo_t;

    The label field identifies the name of this particular mixer control. The index field may be used as the dev field in AUDIO_MIXER_READ and AUDIO_MIXER_WRITE commands. The type field identifies the type of this mixer control. Enumeration types are typically used for on/off style controls (e.g., a mute control) or for input/output device selection (e.g., select recording input source from CD, line in, or microphone). Set types are similar to enumeration types but any combination of the mask bits can be used.

    The mixer_class field identifies what class of control this is. This value is set to the index value used to query the class itself. The (arbitrary) value set by the hardware driver may be determined by examining the mixer_class field of the class itself, a mixer of type AUDIO_MIXER_CLASS. For example, a mixer level controlling the input gain on the “line in” circuit would have a mixer_class that matches an input class device with the name “inputs” (AudioCinputs) and would have a label of “line” (AudioNline). Mixer controls which control audio circuitry for a particular audio source (e.g., line-in, CD in, DAC output) are collected under the input class, while those which control all audio sources (e.g., master volume, equalization controls) are under the output class. Hardware devices capable of recording typically also have a record class, for controls that only affect recording, and also a monitor class.

    The next and prev may be used by the hardware device driver to provide hints for the next and previous devices in a related set (for example, the line in level control would have the line in mute as its “next” value). If there is no relevant next or previous value, AUDIO_MIXER_LAST is specified.

    For AUDIO_MIXER_ENUM mixer control types, the enumeration values and their corresponding names are filled in. For example, a mute control would return appropriate values paired with AudioNon and AudioNoff. For the AUDIO_MIXER_VALUE and AUDIO_MIXER_SET mixer control types, the channel count is returned; the units name specifies what the level controls (typical values are AudioNvolume, AudioNtreble, and AudioNbass).

By convention, all the mixer devices can be distinguished from other mixer controls because they use a name from one of the AudioC* string values.

FILES
/dev/audio
/dev/audioctl
/dev/sound
/dev/mixer

SEE ALSO
aucat(1), audioctl(1), cdio(1), mixerctl(1), ioctl(2), ossaudio(3), sio_open(3), ac97(4), uaudio(4), audio(9)

BUGS
If the device is used in mmap(2) it is currently always mapped for writing (playing) due to VM system weirdness.