Allan Day
aday@gnome.org
Alex Puchades
alex94puchades@gmail.com 2015
Daniel Mustieles
daniel.mustieles@gmail.com 2011 - 2015
Nicolás Satragno
nsatragno@gnome.org 2013
Benjamín Valero Espinosa
benjavalero@gmail.com 2011
Jorge González
jorgegonz@svn.gnome.org 2009
Rosa Elena Pérez
rozydicemiau@gmail.com 2014
Oscar Rafael Arachi
arachi910@gmail.com 2014 - 2015
Miguel Ajuech
miguel.ann.28@gmail.com 2014
Adrián Pérez Domínguez
adrian@aztli.org 2015
Celina Osorio Ochoa
chelinoska@gmail.com 2015
Dario Amigon Espinoza
daramigon@gmail.com 2015
Yenisei Ramírez Pérez
yeniseirape@gmail.com 2015
José Roberto Ramíres Mendoza
aczella@gmail.com 2015
Bernardo Sánchez Romero
b.sanchez.rom@gmail.com 2015
Emmanuel Márquez Juárez
resident3333@gmail.com 2015
David Romero Serrano
lemi136@hotmail.com 2015
Omar Garcia Guzman
garciag.omar91@gmail.com 2015
Edilberto Huerta Niño
edilberto.huerta0290@gmail.com 2015

# Guías de la interfaz humana de GNOME

Whether you are a developer or a designer, these guidelines contain everything you need to design effective applications using GTK+. They cover design principles for GNOME 3, common guidelines such as how to write text and use images and icons, as well as a library of design patterns which you can use in your application.

While the HIG places an emphasis on designing for GNOME 3, it can also be used to create cross-platform applications, as well as for applications that have previously followed the GNOME 2 Human Interface Guidelines. The compatibility guidelines contain more information on this.

# Core material

Patterns and user interface elements form the core of the HIG. Together, they are the building blocks for application design. If you are new to the HIG, it is recommended that you start with the page on design principles and then browse the patterns, before going on to other material.

Principios de diseño | Guías de diseño general y consejos.
Patrones | Componentes de diseño esenciales y opcionales.
Elementos de la interfaz de usuario | Guidelines on common elements, such as buttons, progress bars and popovers.

# Guías comunes

These guidelines apply to the full range of design elements. It is recommended that you familiarize yourself with them.

Aplicaciones básicas | Comportamiento y características de una aplicación básica.
Compatibilidad | Usar las GIU para entornos multiplataforma o aplicaciones de GNOME 2.
Distribución visual | Organización de elementos en las interfaces de usuario.
Estilo de escritura | Writing text for your user interface, including capitalization rules.
Iconos e ilustraciones | Guías para la selección y creación de iconos.
Tipografía | Advice on font sizes, weights and styles, as well as special characters.
Pointer and touch input | Mouse, touchpad and touchscreen interaction.
Entrada de teclado | Navegación con el teclado, acceso y atajos del teclado.
Compatibilidad de la pantalla | Cómo soportar diferentes dispositivos y tipos de pantalla.