OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetKHRTextureCompressionASTCLDR :: MonadIO m => m Bool
- gl_KHR_texture_compression_astc_ldr :: Bool
- gl_COMPRESSED_RGBA_ASTC_10x10_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_10x5_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_10x6_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_10x8_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_12x10_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_12x12_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_4x4_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_5x4_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_5x5_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_6x5_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_6x6_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_8x5_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_8x6_KHR :: GLenum
- gl_COMPRESSED_RGBA_ASTC_8x8_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR :: GLenum
- gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR :: GLenum

# Extension Support

glGetKHRTextureCompressionASTCLDR :: MonadIO m => m Bool

Is the KHR_texture_compression_astc_ldr extension supported?

gl_KHR_texture_compression_astc_ldr :: Bool

Is the KHR_texture_compression_astc_ldr extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetKHRTextureCompressionASTCLDR` in those cases instead.

# Enums

gl_COMPRESSED_RGBA_ASTC_10x10_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_10x5_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_10x6_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_10x8_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_12x10_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_12x12_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_4x4_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_5x4_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_5x5_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_6x5_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_6x6_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_8x5_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_8x6_KHR :: GLenum

gl_COMPRESSED_RGBA_ASTC_8x8_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR :: GLenum

gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR :: GLenum