Title.E text="Self-defense"
Title.C text="Sebeobrana"
Title.D text="Notwehr"
Title.F text="Self-defense"
Title.P text="Obrona"
Title.B text="Defesa pessoal"
Title.R text="Самооборона"
Resume.E text="Combine defensive and offensive weapons to deal with a massive attack."
Resume.C text="Zkombinujte obranné i útočné zbraně, abyste odrazili obrovský útok."
Resume.D text="Setzen Sie eine Kombination von defensiven und offensiven Waffen ein, um Ihre Haut zu retten."
Resume.F text="Combine defensive and offensive weapons to deal with a massive attack."
Resume.P text="Połącz zalety broni defensywnej i ofensywnej w walce ze zmasowanym atakiem."
Resume.B text="Combine armas defensivas e ofensivas para lidar com um ataque massivo."
Resume.R text="Совместите защитное и наступательное оружие чтобы отразить массивную атаку."
Instructions name="%lvl%/help/help.%lng%.txt"
Satellite name="%lvl%/help/report.%lng%.txt"
Loading name="programs/8_ServiceTower1_link.txt"
SoluceFile name="%lvl%/help/soluce.%lng%.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0

Audio filename="music007.ogg"

#Include file="%chap%/planet.txt"
TerrainRelief image="relief23.png" factor=1.0
TerrainResource image="res00.png"
#Include file="%chap%/terrain.txt"
TerrainCreate


BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=0
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
//CreateObject pos= 3.25;-3.25 dir=1.5 type=WingedGrabber
CreateObject pos=-3.25;-3.25 dir=1.5 type=Thumper power=0.5 select=1 magnifyDamage=0.5 script1="charge2.txt"
//CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=BlackBox
//CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell

CreateObject pos=71;11 dir=0.0 type=WingedOrgaShooter proxyActivate=1 proxyDistance=12

CreateObject pos= 7;-22 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos= 0;-33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=-18;-40 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=-31;-20 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=-43; 5 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=-29; 33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1
CreateObject pos= -8; 35 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1

// Ruines proches.
CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory
CreateObject pos= -39; 19 dir=0.3 type=Greenery4
CreateObject pos= -41; 26 dir=0.3 type=Greenery1
CreateObject pos= -41; 38 dir=0.3 type=Greenery0
CreateObject pos= -37; 35 dir=0.3 type=Greenery2
CreateObject pos= -17; 46 dir=0.3 type=Greenery4
CreateObject pos= 49; 7 dir=0.3 type=Greenery2
CreateObject pos= 28; -55 dir=0.3 type=Greenery0
CreateObject pos= -55; -17 dir=0.3 type=Greenery1
CreateObject pos= -58; -14 dir=0.3 type=Greenery3
CreateObject pos= -2; -98 dir=0.4 type=RadarStation

// Epave.
CreateObject pos=115;-110 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos=110;-140 dir=0.1 type=RuinHeadCamp

// Cratère ouest.
CreateObject pos=-223; -3 dir=0.3 type=Greenery1
CreateObject pos=-237; 45 dir=0.3 type=Greenery0
CreateObject pos=-235; 51 dir=0.0 type=Greenery2
CreateObject pos=-243; 55 dir=0.1 type=Greenery3
CreateObject pos=-246; 79 dir=0.3 type=Greenery4

// Cratère sud-ouest.
CreateObject pos=-107;-137 dir=0.3 type=Greenery2
CreateObject pos=-111; -92 dir=0.3 type=Greenery0
CreateObject pos= -94; -66 dir=0.3 type=Greenery1

// Cratère sud.
CreateObject pos= -13;-164 dir=0.3 type=Greenery0
CreateObject pos= -16;-173 dir=0.0 type=Greenery2
CreateObject pos= -10;-172 dir=0.3 type=Greenery3
CreateObject pos= -44;-224 dir=0.3 type=Greenery1
CreateObject pos= -48;-218 dir=0.0 type=Greenery2

// Epave.
CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4
CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5
CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4
CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5
CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4
CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5
CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4
CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5
CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4
CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5
CreateFog pos= 155;-125 height=-25 dim=20 delay=4.0 type=4
CreateFog pos= 155;-125 height=-26 dim=20 delay=5.0 type=5

// Cratère ouest.
CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4
CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5
CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4
CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5
CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4
CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5

// Cratère sud-ouest.
CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4
CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5
CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4
CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5

// Cratère sud.
CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4
CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5

CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object

MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514
MapZoom factor=6

NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber

EnableBuild type=FlatGround
EnableBuild type=Flag

EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=iPAW
EnableResearch type=THUMPER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=iPAW
DoneResearch type=THUMPER

EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Thumper lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0

Camera eye=0.00;15.00;-30.00 lookat=0.00;1.00;0.00 delay=2
