{
    "name" : "MHX",

    "description" : "An advanced rig intended for rendered applications.\nIt has muscle bones and corrective shapekeys.\nSome features only work with mhx export or not at all.",

    "settings" : {
        "useMasterBone" : true,
        "useHeadControl" : true,
        "useReverseHip" : true,
        "useSplitBones" : true,
        "useDeformBones" : true,
        "useMuscles" : true,
        "useFaceRig" : true,
        "useSockets" : true,
        "useIkArms" : true,
        "useIkLegs" : true,
        "useFingers" : true,
        "useRotationLimits" : true,
        "useQuaternionsOnly" : false
    },
    
    "merge" : {
            "shin.L":        ["knee_fan.L", "shin.L"],
            "shin.R":        ["knee_fan.R", "shin.R"],

            "forearm.L":     ["elbow_fan.L", "forearm.L"],
            "forearm.R":     ["elbow_fan.R", "forearm.R"]
	}    
}


