{
    "Browse": "Parcourir",
    "MakeHuman Models (*.mhm)": "Modèles MakeHuman (*.mhm)",
    "All Files (*.*)": "Tous les fichiers (*.*)",
    "All Files": "Tous les fichiers",
    "File chooser": "Sélection de fichier",
    "Sort": "Trier",
    "Refresh": "Rafraichir",
    "By name": "Par nom",
    "By created": "Par date de création",
    "By modified": "Par date de modification",
    "By size": "Par taille",
    "Save": "Sauvegarder",
    "Export": "Exporter",
    "Mesh Format": "Format mesh",
    "Rig format": "Format de squelette",
    "Maps": "Cartes",
    "Scale units": "Unités de mesure",
    "decimeter": "décimètre",
    "meter": "mètre",
    "inch": "pouce",
    "centimeter": "centimètre",
    "Files": "Fichiers",
    "Load": "Charger",
    "Modelling": "Modélisation",
    "Geometries": "Géométries",
    "Materials": "Matériaux",
    "Pose/Animate": "Pose/Animation",
    "Rendering": "Rendu",
    "Category": "Catégorie",
    "Macro": "Macro",
    "Gender": "Genre",
    "Age": "Âge",
    "Muscle": "Muscle",
    "Weight": "Masse",
    "Height": "Taille",
    "Proportions": "Proportions",
    "African": "Africain",
    "Asian": "Asiatique",
    "Caucasian": "Caucasien",
    "Main": "Principal",
    "Breast": "Poitrine",
    "Breast size": "Taille de la poitrine",
    "Breast firmness": "Fermeté mammaire",
    "Vertical position": "Position verticale",
    "Horizontal distance": "Distance horizontale",
    "Pointiness": "Pointu",
    "Volume": "Volume",
    "Genitals": "Organes génitaux",
    "Penis Length": "Longueur du pénis",
    "Penis Circ": "Diamètre du Pénis",
    "Penis Testicles": "Pénis testicules",
    "Head shape": "Forme de la tête",
    "Angle": "Inclinaison",
    "Oval": "Ovale",
    "Round": "Rond",
    "Rectangular": "Rectangulaire",
    "Square": "Carré",
    "Triangular": "Triangulaire",
    "Invertedtriangular": "Triangulaire inversé",
    "Diamond": "Losange",
    "Head size": "Taille de la tête",
    "Scale Depth": "Ajuster la profondeur",
    "Scale Horiz": "Ajuster horizontalement",
    "Scale Vert": "Ajuster verticalement",
    "Trans": "Translation",
    "Forehead": "Front",
    "Trans Depth": "Translation de profondeur",
    "Nubian": "Nubien",
    "Temple": "Tempe",
    "Eyebrows": "Sourcils",
    "Trans Vert": "Translation verticale",
    "Neck": "Cou",
    "Trans Horiz": "Translation horizontale",
    "Right eye": "Œil droit",
    "R Eye Height1": "Œil D Hauteur1",
    "R Eye Height2": "Œil D Hauteur2",
    "R Eye Height3": "Œil D Hauteur3",
    "R Eye Push1": "Œil D Enfoncer1",
    "R Eye Push2": "Œil D Enfoncer2",
    "R Eye Move": "Œil D Déplacer",
    "R Eye Size": "Œil D Taille",
    "R Eye Corner1": "Œil D Coin1",
    "R Eye Corner2": "Œil D Coin2",
    "Left eye": "Œil gauche",
    "L Eye Height1": "Œil G Hauteur1",
    "L Eye Height2": "Œil G Hauteur2",
    "L Eye Height3": "Œil G Hauteur3",
    "L Eye Push1": "Œil G Enfoncer1",
    "L Eye Push2": "Œil G Enfoncer2",
    "L Eye Move": "Œil D Déplacer",
    "L Eye Size": "Œil G Taille",
    "L Eye Corner1": "Œil G Coin1",
    "L Eye Corner2": "Œil G Coin2",
    "Nose size": "Taille du nez",
    "Nose size details": "Taille du nez - détails",
    "Nostril Width": "Largeur de narine",
    "Point Width": "Largeur de la pointe",
    "Width1": "Largeur 1",
    "Width2": "Largeur 2",
    "Width3": "Largeur 3",
    "Nose features": "Caractéristiques du nez",
    "Compression": "Compression",
    "Curve": "Galbe",
    "Greek": "Grec",
    "Hump": "Bosse",
    "Nostrils Angle": "Angle des narines",
    "Point": "Pointe",
    "Septumangle": "Angle de la cloison",
    "Flaring": "Dilaté",
    "Mouth size": "Taille de la bouche",
    "Mouth size details": "Taille de la Bouche - détails",
    "Lowerlip Height": "Hauteur lèvre inférieure",
    "Lowerlip Width": "Largeur Lèvre Inférieure",
    "Upperlip Height": "Hauteur lèvre supérieure",
    "Upperlip Width": "Largeur lèvre supérieure",
    "Cupidsbow Width": "Largeur de l'arc de Cupidon",
    "Mouth features": "Caractéristiques de la bouche",
    "Lowerlip Ext": "Ext lèvre supérieure",
    "Angles": "Angles",
    "Lowerlip Middle": "Centre lèvre inférieure",
    "Lowerlip Volume": "Volume lèvre inférieure",
    "Philtrum Volume": "Volume du philtrum",
    "Upperlip Volume": "Volume lèvre supérieure",
    "Upperlip Ext": "Ext lèvre supérieure",
    "Upperlip Middle": "Centre lèvre supérieure",
    "Cupidsbow": "Arc de Cupidon",
    "Right ear": "Oreille droite",
    "R Ear Trans Depth": "Translation de profondeur oreille D",
    "R Ear Size": "Taille oreille D",
    "R Ear Trans Vert": "Translation verticale oreille D",
    "R Ear Height": "Hauteur oreille D",
    "R Ear Lobe": "Lobe oreille D",
    "R Ear Shape1": "Oreille D forme1",
    "R Ear Rot": "Rot Oreille D",
    "R Ear Shape2": "Oreille D forme2",
    "R Ear Width": "Largeur oreille D",
    "R Ear Wing": "Aile oreille D",
    "R Ear Flap": "Pavillon oreille D",
    "Left ear": "Oreille gauche",
    "L Ear Trans Depth": "Translation de Profondeur Oreille G",
    "L Ear Size": "Taille oreille G",
    "L Ear Trans Vert": "Translation Verticale Oreille G",
    "L Ear Height": "Hauteur oreille G",
    "L Ear Lobe": "Lobe Oreille G",
    "L Ear Shape1": "Oreille G forme1",
    "L Ear Rot": "Rot Oreille G",
    "L Ear Shape2": "Oreille G forme2",
    "L Ear Width": "Largeur oreille G",
    "L Ear Wing": "Aile oreille G",
    "L Ear Flap": "Pavillon oreille G",
    "Chin": "Menton",
    "Prominent": "Proéminent",
    "Width": "Largeur",
    "Bones": "Os",
    "Prognathism": "Prognathisme",
    "Cheek": "Joue",
    "L Cheek Volume": "Volume joue G",
    "L Cheek Bones": "Pommette G",
    "L Cheek Inner": " Interne joue G",
    "L Cheek Trans Vert": "Translation verticale joue G",
    "R Cheek Volume": "Volume joue D",
    "R Cheek Bones": "Pommette D",
    "R Cheek Inner": " Interne Mâchoire D",
    "R Cheek Trans Vert": "Translation verticale joue D",
    "Face": "Visage",
    "Torso": "Torse",
    "Vshape": "Forme en V",
    "Hip": "Hanche",
    "Stomach": "Estomac",
    "Tone": "Tonicité",
    "Pregnant": "Enceinte",
    "Buttocks": "Fesses",
    "Pelvis": "Bassin",
    "Bulge": "Protubérance",
    "Right hand": "Main droite",
    "R Hand Fingers Diameter": "Diamètre doigts main D",
    "R Hand Fingers Length": "Longueur doigts main D",
    "R Hand Scale": "Échelle main D",
    "R Hand Trans": "Translation main D",
    "Left hand": "Main gauche",
    "L Hand Fingers Diameter": "Diamètre doigts main G",
    "L Hand Fingers Length": "Longueur doigts main G",
    "L Hand Scale": "Échelle main G",
    "L Hand Trans": "Translation main G",
    "Right foot": "Pied Droit",
    "R Foot Scale": "Échelle Pied D",
    "R Foot Trans": "Translation Pied D",
    "Left foot": "Pied Gauche",
    "L Foot Scale": "Échelle Pied G",
    "L Foot Trans": "Translation Pied G",
    "Right arm": "Bras Droit",
    "R Lowerarm Scale Depth": "Échelle de profondeur Avant-Bras D",
    "R Lowerarm Scale Horiz": "Échelle Horizontale Avant-Bras D",
    "R Lowerarm Scale Vert": "Échelle Verticale Avant-Bras D",
    "R Upperarm Scale Depth": "Échelle de profondeur Bras D",
    "R Upperarm Scale Horiz": "Échelle Horizontale Bras D",
    "R Upperarm Scale Vert": "Échelle Verticale Bras D",
    "Left arm": "Bras Gauche",
    "L Lowerarm Scale Depth": "Échelle de profondeur Avant-Bras G",
    "L Lowerarm Scale Horiz": "Échelle Horizontale Avant-Bras G",
    "L Lowerarm Scale Vert": "Échelle Verticale Avant-Bras G",
    "L Upperarm Scale Depth": "Échelle de profondeur Bras G",
    "L Upperarm Scale Horiz": "Échelle Horizontale Bras G",
    "L Upperarm Scale Vert": "Échelle Verticale Bras G",
    "Right leg": "Jambe Droite",
    "R Leg Genu": "Genou D",
    "R Lowerleg Scale Depth": "Échelle de profondeur Jambe D",
    "R Lowerleg Scale Horiz": "Échelle Horizontale Jambe D",
    "R Lowerleg Scale Vert": "Échelle Verticale Jambe D",
    "R Upperleg Scale Depth": "Échelle de profondeur Cuisse D",
    "R Upperleg Scale Horiz": "Échelle Horizontale Cuisse D",
    "R Upperleg Scale Vert": "Échelle Verticale Cuisse D",
    "Left leg": "Jambe Gauche",
    "L Leg Genu": "Genou G",
    "L Lowerleg Scale Depth": "Échelle de profondeur Jambe G",
    "L Lowerleg Scale Horiz": "Échelle Horizontale Jambe G",
    "L Lowerleg Scale Vert": "Échelle Verticale Jambe G",
    "L Upperleg Scale Depth": "Échelle de profondeur Cuisse G",
    "L Upperleg Scale Horiz": "Échelle Horizontale Cuisse G",
    "L Upperleg Scale Vert": "Échelle Verticale Cuisse G",
    "Arms and Legs": "Membres",
    "Options": "Options",
    "Rescan targets' folder": "Rebalayage du dossier des cibles",
    "Folders": "Dossiers",
    "Targets": "Cibles",
    "custom": "personnalisé",
    "Custom": "Personnalisé",
    "Neck circum": "Tour de Cou",
    "Neck height": "Hauteur du Cou",
    "Upperarm": "Bras",
    "Upper arm circum": "Circonférence Bras",
    "Upperarm length": "Longueur Bras",
    "Lowerarm": "Avant-Bras",
    "Lowerarm length": "Longueur Avant-Bras",
    "Wrist circum": "Circonférence du Poignet",
    "Front chest dist": "Distance poitrine",
    "Bust circum": "Tour de poitrine",
    "Underbust circum": "Tour de Sous-Poitrine",
    "Waist circum": "Tour de Taille",
    "Nape to waist": "Distance Nuque-Taille",
    "Waist to hip": "Distance Taille-Hanches",
    "Shoulder dist": "Distance Epaule",
    "Hips": "Hanches",
    "Hips circum": "Tour de Hanches",
    "Upperleg": "Cuisse",
    "Upperleg height": "Longueur Cuisse",
    "Thigh circ.": "Tour de Cuisse",
    "Lowerleg": "Jambe",
    "Lowerleg height": "Longueur Jambe",
    "Calf circum": "Tour de Mollet",
    "Ankle": "Cheville",
    "Ankle circum": "Tour de Cheville",
    "Statistics": "Statistiques",
    "Height: ": "Taille :",
    "Chest: ": "Poitrine :",
    "Waist: ": "Tour de Taille :",
    "Hips: ": "Hanches :",
    "Measure": "Mesurer",
    "Settings": "Réglages",
    "Side": "Côté",
    "Background settings": "Réglages de l'arrière-plan",
    "Front": "Face",
    "Back": "Arrière",
    "Left": "Gauche",
    "Right": "Droite",
    "Top": "Dessus",
    "Bottom": "Dessous",
    "Other": "Autre",
    "Move && Resize": "Déplacer && Redimensionner",
    "Show in foreground": "Afficher au premier plan",
    "Background": "Arrière-plan",
    "Utilities": "Utilitaires",
    "Projection": "Projection",
    "Choose background": "Choisissez un arrière-plan",
    "Project background": "Arrière-plan du projet",
    "Project lighting": "Eclairage du Projet",
    "Project UV topology": "Projeter la topologie UV",
    "Display settings": "Paramètres d'Affichage",
    "Shadeless": "Sans Ombrage",
    "Clothes": "Vêtements",
    "Tag filter": "Filtre des Tags",
    "Hide faces under clothes": "Cacher les faces vêtues",
    "Eyes": "Yeux",
    "Eyelashes": "Cils",
    "Material": "Matériau",
    "Human": "Humain",
    "Skin": "Peau",
    "Hair": "Cheveux",
    "Teeth": "Dents",
    "Tongue": "Langue",
    "Skin/Material": "Peau/Matériau",
    "Topologies": "Topologies",
    "Rig presets": "Pré-réglages Squelette",
    "Rig info": "Info Squelette",
    "Bones: ": "Os :",
    "Description: ": "Description : ",
    "Skeleton": "Squelette",
    "Tools": "Outils",
    "Save As...": "Enregistrer Sous...",
    "Viewer": "Visionneuse",
    "Resolution": "Résolution",
    "Anti-aliasing": "Anti-aliasing",
    "Render": "Faire leRendu",
    "Lightmap SSS": "Lightmap SSS",
    "Rendering methods": "Méthodes de Rendu",
    "Scene": "Scène",
    "Slider behavior": "Comportement du Curseur",
    "Update real-time": "MàJ Temps Réel",
    "Update normals real-time": "MàJ Temps Réel des normales",
    "Fit objects real-time": "Ajustement des Objets Temps Réel",
    "Auto-zoom camera": "Auto-zoom caméra",
    "Slider images": "Images du Curseur",
    "Units": "Unités",
    "Metric": "Métrique",
    "Imperial": "Impérial",
    "Startup": "Démarrage",
    "Preload macro targets": "Préchargement des macro-cibles",
    "Restore window size": "Restaurer la taille de la fenêtre",
    "Theme": "Thème",
    "Native look": "Aspect par défaut",
    "MakeHuman": "MakeHuman",
    "Language": "Langue",
    "English": "Anglais",
    "German": "Allemand",
    "Japanese": "Japonais",
    "Dutch": "Néerlandais",
    "Empty": "Vide",
    "Arabic": "Arabe",
    "General": "Général",
    "3D Viewport Speed": "Vitesse de la Fenêtre 3D",
    "Camera": "Caméra",
    "Move": "Translation",
    "Rotate": "TournerRotation",
    "Zoom": "Zoom",
    "Invert wheel": "Inverser Molette",
    "Mouse": "Souris",
    "Rotate Up": "Rotation Haut",
    "Rotate Down": "Rotation Bas",
    "Rotate Left": "Rotation Gauche",
    "Rotate Right": "Rotation Droite",
    "Pan Up": "Cadrage Haut",
    "Pan Down": "Cadrage Bas",
    "Pan Left": "Cadrage Gauche",
    "Pan Right": "Cadrage Droite",
    "Zoom In": "Zoom +",
    "Zoom Out": "Zoom -",
    "Front view": "Vue de Face",
    "Right view": "Vue de Droite",
    "Top view": "Vue de Dessus",
    "Back view": "Vue de Dos",
    "Left view": "Vue de Gauche",
    "Bottom view": "Vue de Dessous",
    "Reset camera": "Réinitialiser la Caméra",
    "Actions": "Actions",
    "Undo": "Annuler",
    "Redo": "Rétablir",
    "Navigation": "Navigation",
    "Help": "Aide",
    "Exit": "Quitter",
    "Shortcuts": "Raccourcis",
    "Support options": "Options de support",
    "Manual": "Manuel",
    "Report bug": "Reporter un Bug",
    "Request feature": "Demander une nouvelle Fonctionnalité",
    "Forum": "Forum",
    "FaceBook page": "Page FaceBook",
    "Level": "Niveau",
    "Debug": "Debugger",
    "Message": "Message",
    "Notice": "Remarque",
    "Warning": "Attention",
    "Error": "Erreur",
    "Copy to Clipboard": "Copier dans le Presse-Paiers",
    "Logs": "Logs",
    "Biovision Hierarchy BVH": "Biovision Hierarchy BVH",
    "Animations": "Animations",
    "Collada (dae)": "Collada (dae)",
    "Feet on ground": "Pieds au sol",
    "Y up, face Z": "Y en haut, Z en face",
    "Y up, face X": "Y en haut, X en face",
    "Z up, face -Y": "Z en haut, -Y en face",
    "Z up, face X": "Z en haut, X en face",
    "Filmbox (fbx)": "Filmbox (fbx)",
    "Lightmap": "Lightmap",
    "MD5": "MD5",
    "Blender exchange (mhx)": "Fichier d'échange Blender (mhx)",
    "Rotation limits": "Limites de rotations",
    "Export for Rigify": "Exporter Rigify",
    "Wavefront obj": "Wavefront obj",
    "Normals": "Normales",
    "Ogre3D": "Ogre3D",
    "Skeleton (skel)": "Squelette (skel)",
    "Stereolithography (stl)": "Stéréolithographie (stl)",
    "ASCII": "ASCII",
    "Binary": "Binaire",
    "UV map": "UV map",
    "Plugins": "Plugins",
    "neutral": "Neutre",
    "Don't show this again": "Ne plus afficher",
    "Yes": "Oui",
    "No": "Non",
    "MakeHuman is a character creation suite. It is designed for making anatomically correct humans.\nParts of this program may contain nudity.\nDo you want to proceed?": "MakeHuman est un logiciel de création de personnages conçu pour reproduire fidèlement l'anatomie humaine.\nCertaines parties du programme peuvent contenir de la nudité.\nVoulez-vous poursuivre ?",
    "Blender Exchange (*.mhx)": "Fichier Blender (mhx)",
    "Exporting MHX": "Export du MHX",
    "Exporting armature": "Export de l'armature",
    "Exporting materials": "Export des matériaux",
    "Exporting main mesh": "Export du maillage principal",
    "OK": "Ok",
    "Info": "Info",
    "Filmbox (*.fbx)": "Filmbox (*.fbx)",
    "Preparing": "Préparation",
    "Collada (*.dae)": "Collada (*.dae)",
    "Exporting images": "Export des images",
    "Exporting effects": "Export des effets",
    "Exporting controllers": "Export des contrôleurs",
    "Exporting geometry": "Export de la géométrie",
    "Exporting scene": "Export de la scène",
    "Export finished.": "Export terminé.",
    "Wavefront (*.obj)": "Wavefront (*.obj)",
    "Collecting Objects": "Collecte des objets",
    "Writing Objects": "Écriture des objets",
    "MD5 (*.md5)": "MD5 (*.md5)",
    "Writing Bones": "Écriture des Os",
    "Writing Animations": "Ecriture des Animations",
    "Ogre3D Mesh XML (*.mesh.xml)": "Ogre3D Mesh XML (*.mesh.xml)",
    "Setting properties": "Réglage des propriétés",
    "Writing Materials": "Ecriture des Matériaux",
    "Ogre export finished.": "Export Ogre terminé.",
    "Stereolithography (*.stl)": "Stéréolithographie (*.stl)",
    "Biovision Hierarchy (*.bvh)": "Biovision Hierarchy (*.bvh)",
    "You did not select a skeleton from the library.": "Vous n'avez pas sélectionné de squelette dans la bibliothèque.",
    "Skeleton (*.skel)": "Squelette (*.skel)",
    "PNG (*.png)": "PNG (*.png)",
    "Projecting UV map": "Projection de l'UV map",
    "A basic rig. Use this for weighting.": "Squelette basique utile pour pondérer.",
    "A minimal rig intended for games.": "Squelette minimal destiné aux jeux.",
    "Rig for use with Maya HumanIK": "Squelette pour Maya HumanIK",
    "The default rig with muscle bones. Use this for weighting muscles.": "Squelette par défaut, avec les muscles. Utile pour pondérer les muscles.",
    "Rig for use with Second Life": "Squelette pour Second Life",
    "Rig intended for use with the Xonotic engine": "Squelette destiné au moteur Xonotic",
    "AntiAliasing": "AntiAliasing",
    "Rendering complete": "Rendu terminé",
    "You need to restart for your language changes to be applied.": "Vous devez redémarrer MakeHuman pour que les changements de langues soient pris en compte.",
    "Click on a mouse action box using the modifiers and buttons which you would like to assign to the given action.": "Cliquez sur une zone d'action à l'aide des modificateurs et des boutons que vous souhaitez assigner à l'action donnée.",
    "This combination is already in use.": "Cette combinaison est déjà attribuée.",
    "Click on a shortcut box and press the keys of the shortcut which you would like to assign to the given action.": "Cliquez sur une zone de raccourci et pressez les touches de raccourci que vous souhaitez assigner à l'action donnée.",
    "No log items selected": "Pas de fichier Log sélectionné",
    "Writing Skeleton": "Écriture du squelette",
    "Skeleton export finished": "Export du squelette terminé",
    "By resetting the human you will lose all your changes, are you sure?": "En réinitialisant le personnage vous perdrez toutes vos modification, êtes-vous sûr ?",
    "Reset": "Réinitialiser",
    "You have unsaved changes. Are you sure you want to exit the application?": "Toutes vos modifications n'ont pas été enregistrées. Êtes-vous sûr de vouloir quitter ?",
    "Your system does not support OpenGL shaders (GLSL v1.20 required).\nOnly simple shading will be available.": "Votre système ne supporte pas les shaders OpenGL (nécessite GLSL v1.20).\nSeul un ombrage simple sera disponible.",
    "Could not save settings file.": "Le fichier de réglages n'a pas pu être sauvegardé.",
    "No background image is set.\nTo show a background, choose an image from the Background tab\nin Settings.": "Pas d'image d'arrière-plan sélectionnée.\nPour afficher un arrière-plan, choisissez une image dans l'onglet Arrière-plan\ndu menu Réglages.",
    "Confirmation": "Confirmation",
    "Your scene is unsaved. Are you sure you want to close it?": "Votre scène n'est pas enregistrée. Êtes-vous sûr de vouloir la fermer ?",
    "Add...": "Ajouter...",
    "Add light": "Ajouter une lumière",
    "Add scene item": "Ajouter un élément à la scène",
    "ambientOcclusion": "Occlusion ambiante",
    "Append": "Joindre",
    "Append example to script": "Joindre un exemple au script",
    "Arm IK (MHX only)": "Cinématique inverse du bras (MHW uniquement)",
    "Arms and legs": "Bras et jambes",
    "Ascending": "Croissant",
    "Body": "Corps",
    "Breast Volume": "Taille de la poitrine",
    "bump": "bump",
    "Buttocks volume": "Volume des fesses",
    "Button 1 is selected": "Bouton 1 sélectionné",
    "Button": "Bouton",
    "Cheek inner volume": "Volume intérieur de la joue",
    "Cheek outer volume": "Volume extérieur de la joue",
    "Clear": "Clear",
    "Close": "Fermer",
    "Connecting bones": "Connexion des os",
    "Cranic shape": "Forme du crâne",
    "Cumulative per call": "Cumul par appel",
    "Cumulative time": "Temps cumulé",
    "Cupid's bow shape": "Forme de l'arc de Cupidon",
    "Cupid's bow width": "Largeur de l'arc de Cupidon",
    "Custom shader defines": "Custom shader defines",
    "Data": "Données",
    "Deform bones (MHX only)": "Déformation des os (MHW uniquement)",
    "Descending": "Décroissant",
    "diffuse": "diffuse",
    "displacement": "déplacement",
    "Ear flapped": "Pavillon de l'oreille",
    "Ear rotation": "Rotation de l'oreille",
    "Ear shape (pointed-triangle)": "Forme d'oreille (pointu-triangulaire)",
    "Ear shape (squared-round)": "Forme d'oreille (carré-rond)",
    "Ear wing-shaped": "Aile de l'oreille",
    "Example": "Exemple",
    "Examples": "Exemples",
    "Execute": "Exécuter",
    "Eyebrows angle": "Angle des sourcils",
    "Face rig (MHX only)": "Squelette de la face (MHX uniquement)",
    "Finger controls (MHX only)": "Contrôles des doigts (MHX uniquement)",
    "Fingers diameter": "Diamètre des doigts",
    "Fingers length": "Longueur des doigts",
    "Fixed canvas size": "Taille fixe du canevas",
    "Function": "Fonction",
    "Genital volume": "Volume des organes génitaux",
    "Get": "Obtenir",
    "Grab screen": "capture d'écras",
    "Hand position": "Position de la main",
    "Head skinny-fat": "Tête maigre-gros",
    "Items": "Éléments",
    "Leg IK (MHX only)": "Cinématique inverse de la jambe (MHW uniquement)",
    "Load ...": "Chargement...",
    "Lower arm": "Avant-bras",
    "Lowerarm skinny-fat": "Avant-bras maigre-gros",
    "Lowerarm thickness 1": "Avant-bras épaisseur 1",
    "Lowerarm thickness 2": "Avant-bras épaisseur 2",
    "Lower leg": "Jambe",
    "Lowerleg scale depth": "Jambe ajuster profondeur",
    "Lowerleg scale horizontally": "Jambe ajuster horizontalement",
    "Lowerleg skinny-fat": "Jambe maigre-gros",
    "Lowerlip curved shape": "Lèvre inférieure forme courbe",
    "MakeHuman Material (*.mhmat)": "Matériaux MakeHuman (*.mhmat)",
    "Master bone": "Os maître",
    "Master": "Maître",
    "Material Editor": "Éditeur de matériaux",
    "Material file": "Fichier de matériaux",
    "Material settings": "Réglage des matériaux",
    "Merge fingers": "Fusionner les doigts",
    "Merge head": "Fusionner la tête",
    "Merge palms": "Fusionner les paumes",
    "Merge shoulders": "Fusionner les épaules",
    "Merge spine": "Fusionner la colonne vertébrale",
    "Move corners vert.": "Déplacer les coins vert.",
    "Move depth": "Ajuster profondeur",
    "Move eye horizontally": "Déplacer l'œil horizontalement",
    "Move eye vertically": "Déplacer l'œil verticalement",
    "Move horizontally.": "Déplacer horizontalement.",
    "Move horizontally": "Déplacer horizontalement",
    "Move inner corner horiz.": "Déplacer le coin intérieur horiz.",
    "Move inner corner vert.": "Déplacer le coin intérieur vert.",
    "Move knee horizontally": "Déplacer le genou horizontalement",
    "Move knee vertically": "Déplacer le genou verticalement",
    "Move outer corner horiz.": "Déplacer le coin extérieur horiz.",
    "Move outer corner vert.": "Déplacer le coin extérieur vert.",
    "Move tip vertically": "Déplacer le bout verticalement",
    "Move vertically": "Déplacer verticalement",
    "Move vert": "Déplacer verticalement",
    "Muscle bones (MHX only)": "Os des muscles (MHX uniquement)",
    "Muscular tone": "Tonus musculaire",
    "<New scene>": "Nouvelle scène",
    "normal": "Normal",
    "Not selected": "Non sélectionné",
    "Pelvis muscular tone": "tonus musculaire du bassin",
    "Penis circumference": "Circonférence du pénis",
    "Penis length": "Longueur du pénis",
    "Pregnancy shape": "Forme enceinte",
    "Primitive calls": "Primitive calls",
    "Profile": "Profil",
    "Profiling": "Profiling",
    "Pushed 0 times": "Pushed 0 times",
    "RadioButton1": "RadioBouton1",
    "RadioButton2": "RadioBouton2",
    "Randomize": "Générer aléatoirement",
    "Randomize settings": "Générer les réglages de manière aléatoire",
    "Random": "Aléatoire",
    "Reverse hips": "Inverser les hanches",
    "Rig Options": "Options du squelette",
    "Save ...": "Enregistrer ",
    "Scale cheek prominence": "Ajuster la proéminence de la joue",
    "Scale chin angular": "Ajuster l'angle du menton",
    "Scale chin height": "Ajuster la hauteur du menton",
    "Scale chin prognathism": "Ajuster le prognathisme du menton",
    "Scale chin prominence": "Ajuster la proéminence du menton",
    "Scale chin width": "Ajuster la largeur du menton",
    "Scale cone-shape": "Ajuster la forme de cône",
    "Scale depth": "Ajuster la profondeur",
    "Scale ear": "Ajuster l'oreille",
    "Scale eye": "Ajuster l'œil",
    "Scale foot": "Ajuster le pied",
    "Scale hand": "Ajuster la main",
    "Scale height 1": "Ajuster la hauteur 1",
    "Scale height 2": "Ajuster la hauteur 2",
    "Scale height 3": "Ajuster la hauteur 3",
    "Scale height": "Ajuster la taille",
    "Scale horizontally": "Ajuster horizontalement",
    "Scale lobe": "Ajuster le lobe",
    "Scale lowerlip height": "Ajuster la hauteur de la lèvre inférieure",
    "Scale loverlip width": "Ajuster la largeur de la lèvre inférieure",
    "Scale lowerlip volume": "Ajuster le volume de la lèvre inférieure",
    "Scale middle lowerlip": "Ajuster la milieu de la lèvre inférieure",
    "Scale middle upperlip": "Ajuster la milieu de la lèvre supérieure",
    "Scale nostrils flaring": "Ajuster l'évasement des narines",
    "Scale nostrils width": "Ajuster la largeur des narines",
    "Scale philtrum volume": "Ajuster le volume du philtrum",
    "Scale tip width": "Ajuster la largeur du bout du nez",
    "Scale upperlip height": "Ajuster la hauteur de la lèvre supérieure",
    "Scale upperlip width": "Ajuster la largeur de la lèvre supérieure",
    "Scale upperlip volume": "Ajuster le volume de la lèvre supérieure",
    "Scale vertically": "Ajuster verticalement",
    "Scale width 1": "Ajuster la largeur 1",
    "Scale width 2": "Ajuster la largeur 2",
    "Scale width 3": "Ajuster la largeur 3",
    "Scale width": "Ajuster la largeur",
    "Scene Editor": "Éditeur de scéne",
    "Scripting": "Scripting",
    "Script": "Script",
    "Septum Angle": "Angle du septum ",
    "Set": "Set",
    "Shader config": "Configuration des shaders",
    "Shader parameters": "Paramètres des shaders",
    "Shader": "Shader",
    "Shell": "Shell",
    "Skeleton Debug": "Déboguer le squelette",
    "Smooth": "Lisser",
    "Sockets (MHX only)": "Sockets (MHX only)",
    "spec": "spec",
    "Split forearm (MHX only)": "avant-bras divisé (MHX uniquement)",
    "Symmetry": "Symétrie",
    "Symmmetry L>R": "Symétrie G>D",
    "Symmmetry R>L": "Symétrie D>G",
    "Symmmetry": "Symétrie",
    "Temple bulge": "Renflement de la tempe",
    "Testicles size": "Taille des testicules",
    "ToggleButton": "ToggleBouton",
    "Total calls": "Total des appels",
    "Total per call": "Total par appel",
    "Total time": "Temps total",
    "transparency": "transparence",
    "Update Bones": "Actualiser les os",
    "Upperarm skinny-fat": "Bras maigre-gros",
    "Upperarm thickness 1": "Épaisseur du bras 1",
    "Upperarm thickness 2": "Épaisseur du bras 2",
    "Upper arm": "Bras",
    "Upperleg scale depth": "Ajuster profondeur de la cuisse",
    "Upperleg scale horizontally": "Ajuster la cuisse horizontalement",
    "Upperleg skinny-fat": "Cuisse maigre-gros",
    "Upper leg": "Cuisse",
    "Upperlip curved shape": "Lèvre supérieure forme courbe",
    "Value is 0.5": "La valeur est 0.5",
    "vertexColors": "vertexColors",
    "Wireframe": "Fil de fer"
}
