# Default material for MakeHuman genitals

name penisMaterial

// Color shading attributes
ambientColor 0.11 0.11 0.11
specularColor 0.3 0.3 0.3
shininess 0.96
opacity 1

transparent false

autoBlendSkin true

sssEnabled true
sssRScale 5.0
sssGScale 2.5
sssBScale 1.0


// Shader programme
shader data/shaders/glsl/litsphere

// Pass alpha channel used by ALPHA_MAP feature
shaderParam alphaTexture data/genitals/penis01/penis01_default.png

// Enable alpha-only mapping in litsphere, uses alpha from diffuse texture
shaderDefine ALPHA_MAP

// Configure built-in shader defines
shaderConfig diffuse false
shaderConfig bump True
shaderConfig normal  false
shaderConfig displacement  false
shaderConfig spec  false
shaderConfig vertexColors false
