14.6. Perlin Noise

14.6.1. Oversyn

This filter generates a noise texture using the Perlin Noise algorithm. Results don't depend on the image you opened.

Filter applied with default options: Alpha=1.200 Scale=1.800 Z offset=-1.000 Iterations=3

14.6.2. Aktivering

This filter is found in the image window menu under Filters → Render → Noise → Perlin Noise….

14.6.3. Innstillingar

Figur 17.340. «Perlin Noise» filter options

«Perlin Noise» filter options

Presets, «Input Type», Clipping, Blending Options, Preview, Split view
[Notat] Notat

These options are described in Del 2, «Common Features».

Alpha

Low values give sharper noise

Figur 17.341. «Alpha » option examples

«Alpha » option examples

Alpha = 0.300

«Alpha » option examples

Alpha = 3.600


Skalering

Scale of the noise function: works like a zoom.

Z offset

Vary noise.

Figur 17.342. «Z offset» option examples

«Z offset» option examples

Z offset = -1000

«Z offset» option examples

Z offset = 0.900


Iterasjonar

The number of noise octaves.

Iterations = 7